![]() I generally don't recommend PC's to people these days, they cost too much and most people don't tend to notice the uplift you get, but those are the same issues even without those bad ports. Which are much much cheaper btw for the most part! You should buy a PC for it being a PC though, not just it being a revved up PS5. I appreciate I have power to maybe brute force way through things (although power doesn't matter with things like micro stuttering etc) but if it was that bad, I wouldn't be buying the games on PC. If you own both you get a choice anyway, you can't lose.Īgain, it might just be that I don't play a lot of the worst offenders, but the genuine frustration I've had at PC gaming being in the state DF are describing has been low. If I really wanted it would sure go for PS5 version. I'd probably do it for the Last of Us Pt1 if I was interested and I'm no in rush for Jedi Survivor and assumed it will be fixed in the future. The amount of multi format games I choose to buy on PS5 due to the PC port being that bad is genuinely non existent/minimal. ![]() They're both just as easy to use on the same set up. I guess the strongest view I can genuinely give you in response to that is I have a PC and a PS5 connected to the same tv, the dual sense edge I used as the pc controller is also connected to the PS5. I think spending £1.5k on a machine which offers only slightly better maybe versions of games than the consoles might be a bit foolhardy. I know a PC would have other advantages (for example it's the only way I could play Dishonored 2 at 60fps+) but realistically most of my gaming is the latest console releases. ![]() Along with all the other ways a PC can be a timesink. But then the talk of poor ports, noticeable stutter and other issues which sometimes never get fixed have put me off somewhat. I was looking longingly at the latest path-tracing Cyberpunk videos on DF and it seemed like a 4070 would be a good choice/affordable. Is it foolish to splash out £1,500 on a PC right now? Are things likely to improve as the console generation wears on? Given the cost of a decent PC, I fear it'll be a very very expensive Cyberpunk-player and a rapidly depreciating asset. This seems to be the case for other games, too.ĭigital Foundry have done lots of videos recently about the state of PC gaming, in particular the most recent DF Direct Weekly. Is it time to get a powerful PC? Except the PC version of Jedi Survivor is actually the worst of the lot, no matter how powerful your machine is. With the game now in its final form and ready for play. So perhaps the smooth 60fps gameplay I've enjoyed since I first got a Series X is at an end. After years of waiting, one of the most anticipated games ever (in my book, anyway) has arrived. Most importantly, Jedi Survivor - a game I would definitely buy - technically has a performance mode, but it's very ropey by all accounts. Redfall has a 60fps mode coming but no-one knows how good it'll be. Gotham Knights only does 30fps, Plague Tale Requiem tops out at 40. Since I became a 60fps snob I've been keeping one eye on the PC gaming landscape, thinking that I ought to save up ready to get a gaming PC when games on the current-gen consoles stop offering 60fps modes as the cross-gen period finally comes to an end and games start to use UE5.
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